Expert Areas : Augmented Reality, Virtual Reality, Project Based Learning, Brain Computer Interface, Computer Vision, Internet of Things, Embedded System and Artificial Intelligence.
Dr. Bhanu Sharma is an Assistant Professor in Chitkara University Research and Innovation Network (CURIN), Chitkara University, Punjab, India. She is a PhD in Electronics and Communication in the area of Augmented Reality for k-12 education. Her research interests include Augmented Reality, Virtual Reality, k-12 education, Image Processing, Curriculum Designing, Collaborative Learning, Internet of Things, Embedded System, Virtual Instrumentation and Artificial Intelligence. She has an experience of 23 years serving industry, teaching, education and research. She has 10 publications in reputed SCI/SCOPUS indexed International/ National/ Journals / Conferences. She has filed more than 30 patents National and 1 International. She has achieved grants and funding of around 3 Lakhs from agencies like NewGen. She was awarded ‘Most Committed, Most Collaborative and Most Entrepreneur’ in the Excellence Awards in Chitkara University. She is an active member of Immersive and Interactive Technologies Lab (IITL), a research lab in Chitkara University.
Book Chapter
Research Papers
RESEARCH PROJECTS:
Vidyut_AR Kit (2016)
Augmented Reality based Instructional Design For K-12 Education Augmented Reality based Instructional Design For K-12 Education: AR allows teachers to enhance students’ educational experience by allowing students to interact with 3D objects in their environment.
Augmented Reality based Magic Book for Autistic Children (Jadoo) (2018)
Augmented Reality based Magic Book for Autistic Children (Jadoo): Autistic children faces many problems like: Impaired communication skills, difficulty in making eye contact, repetitive behaviors and activities such as arm flapping, head banging, or twirling an object over and over, Rigid Behavior and difficulty with change and transitions. We are making AR based sensory information + music therapy system. Because wearable AR devices sometimes causes problems for Autistic Children like dizziness, eye strain and nasal bridge discomfort.
Abacus Math (2020)
Augmented and Virtual Reality based Abacus . The benefits of Abacus are :
VR Solar System
VR Solar System is a Virtual Reality application where user can interact and explore different planets and learn a lot of things about them. It’s an educational virtual reality journey through space user being a space tourist can explore planets and moons in our Solar System like never before.
VR World Builder
VR World Builder is a Lego themed world building VR application in which user can create their imaginative things, worlds and interact with it virtually. VR World Builder help to build creativity and encourage users to think differently. While creating things a super wiser may ask to build something, user may have thought what brick need to select and how and where to add it. This process will help to develop problem-Solving Skills. This application improves the spatial learning of student.
AR in Medical Education
STEM Education (2021)
B.Tech Guided Projects
Field of Specialization: Augmented Reality, Virtual Reality, Mixed Reality, Embedded System, Unity 3D, Virtual Instrumentation.
Augmented Reality, Virtual Reality, k-12 Education, Curriculum Designing and development, Problem Based Learning, Project Based Learning, Collaborative Learning, Pedagogical Innovations, Brain Computer Interface, Human- Computer Interaction, Computer Vision, Internet of Things, Embedded System, Virtual Instrumentation, and Artificial Intelligence.
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AWARDS & RECOGNIATIONS
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