Expert Areas : Augmented Reality(AR), Virtual Reality(VR), Human Computer Interaction, Interactive Learning Environments, Serious Games, Game Design, Game Development, Computer Vision, Usability Principles, UI/UX
Dr Neha Tuli is PhD in Computer Science and Engineering with 7+ years of experience in Research, Development and Academics. Her research interests include Augmented Reality, Virtual Reality, Early Childhood Education, Human-Computer Interaction, Human Cognition, Interactive Learning Environment, Education Technology, Pedagogical Innovation & Management, Curriculum Design & Development, User Interface and User Experience of Immersive Reality applications, Game Design and Development.
She has a Nano-Degree on “Virtual Reality” using HTC-VIVE and specializations in Unity XR: How to Build ARand VR Apps by Unity, Game Design: Art andConcepts by California Institute of the Arts, Business Model Canvas: A Tool for Entrepreneurs and Innovators by University System of Georgia.
She is an active member of Immersive and Interactive Technologies Lab (IITL), Chitkara University.
She is the co-founder of a startup called ‘6DOF Solutions Pvt. Ltd.’ that provides immersive and interactive ed-tech and training solutions.
PUBLICATIONS:
RESEARCH PROJECTS:
Learn -O- Little Magic Coloring Book (2022)
India’s first AR integrated Workbook with 18+ activities and 16+ basic skills in which the child learns unique vocabulary and can visualize the same color animals in front of him/her the way he fills in his coloring book.
Learn -O- Little Educational Kit (2020)
Designed and developed an Augmented Reality based learning environment for teaching alphabet learning and word building to the kindergarten kids. The AR application provides 3D real-like visualizations of each alphabet and allows the kids to learn word building by getting real-time response from the application.
Virtual Reality Driving Simulator (2020)
Virtual Reality driving simulator developed to test responsiveness and ability of the driver while following traffic rules and regulations.
Hyperspace (2020)
Augmented and Virtual Reality based advanced mathematical toolkit for undergraduate students for teaching them complex concepts like linear algebra, differential calculus, geometry.
Visual Physics (2020)
Augmented Reality based learning environment to experience the concepts of magnetism like behavior of magnetic field lines, electric current and voltage with better visualization and understanding.
Nano-degree on “Virtual Reality” (2019)
Completed a Nano-degree on “Virtual Reality” and developed various mini–Virtual Reality based applications like MAZE, Night at the Museum etc. using HTC-VIVE and Unity 3D.
Dhwani-VR (2019)
Dhwani-VR is an intelligent low-cost hearing loss screening device. It uses Virtual Reality (VR) as a medium to perform early diagnosis of hearing loss on a user.
GhoomAR (2019)
Augmented Reality based travel companion application that provides an immersive experience of a historical site to virtually explore its monuments, experience its vibrant culture and plan visits around that place.
Master’s thesis project on “Issues and challenges in development of serious games for school science education: an empirical study”. (2017)
Designed an enhanced model for design and development of serious educational games that integrates pedagogical and game design aspects together along with the role distribution of the actors (e.g. teachers, game designers, developers, students) involved in the development process. The research work discusses some of the important issues faced while Serious Game development which needs to be analyzed so as to support the research in Serious Game development.
Development of Serious Educational Games for class 8 and 10. (2016)
Developed four interactive syllabus-based games on the topics – Solar System, Moon Phases, Seasons and Sources of Energy.
Augmented Reality Based Interactive Faculty Display (2015)
Developed an interactive faculty display, overlaying videos and information of teachers displayed when their image is scanned with a handheld device
Field of Specialization: Augmented Reality, Virtual Reality, Game Design, Game Development, Unity 3D, C, C#.
M.E. Thesis Guidance:
Ph.D. Research Guidance
TRAININGS/WORKSHOPS/EXPERT LECTURES/SESSION CHAIR:
CONSULTING
CERTIFICATIONS:
AWARDS
PhD(CSE): Title of the thesis “Augmented Reality Learning Environments for Early Childhood”
M Tech (CSE)
B Tech (CSE)
Working as Assistant Professor in Chitkara University, Rajpura, Punjab (6th June, 2017 – present).
Working as Teaching Assistant in Chitkara University, Rajpura, Punjab (August, 2014 – May, 2017)